"Poker House" prototype environment
Concept art, modeling and texturing by Tatana Malinko for Hyperpia Inc.
This environment was created for a social game prototype. The look and feel of it had to be cartoony/stylized with bright colors.
The environment features two "rooms": lobby and the card room.
Low poly modeling with diffuse color and baked shadow maps applied. Multiple UV sets are used for the textures and shadow maps.
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Tatiana Malinko©2010